Wednesday, August 18, 2010

Character Equals Choice Under Pressure… Really?

Character = choice under pressure. Another of those damned screenwriting axioms that doesn’t stand up to scrutiny.

Sure, it’s what we would like reality to be like, so in that sense it’s perfect. It explains why films, certainly mainstream commercial films, always have to have heroes who get stuck in increasingly difficult dilemmas and who eventually choose the right thing. That delicious fantasy, the monomyth in which good prevails over bad, purely through the individual force of will of the hero.

Instant, Unconscious and Irrational Decisions
Wouldn’t it be great if human decision-making worked like that? Unfortunately current neuroscientific and psychological insights show conclusively, it doesn’t. We take most of our decisions instantaneously, unconsciously and pretty much irrationally. Usually we embellish our motives with rationalized explanations after the fact. But it’s very rarely a simple, albeit painful, conscious cost–benefit analysis that drives a decision. Especially not the kind of dramatic decisions portrayed in films.

Memento
I personally haven’t yet found a way to deal with this challenge to such a pillar of screenwriting dogma, in my writing. I still write characters who, in one way or another, take difficult but conscious decisions and learn from them. Neither have I seen many movies that successfully subvert the current paradigm of the hero taking charge of his fate, while remaining entertaining. Perhaps Memento gets close, because the main character is unable to consciously control his decisions due to a memory defect.

How Free is your Character’s Will?
It’s no wonder that changing the way we think about film heroes isn’t easy. Look at the underlying philosophical assumptions we would have to challenge: free will, individual autonomy, the nature of consciousness… Not trivial issues. We like to think of ourselves as rationally and morally motivated beings. We like to imagine we mature over time and learn, through experience, to assess choices and take decisions based on what’s right rather than on some indefinable, unconscious criteria.

In your dreams.

Goodbye Freud, Hello… What Exactly?
Although it does happen sometimes. But to my mind, more by coincidence and facilitated by context, than because of moral backbone. In fact, this entire notion of force of will, the individual forcing him- or herself to act counter to their own unconscious interests, is a complete myth. It’s clear that unconscious prompts and conditioning are far more important in the decisions we take, than any noble, parochial moral considerations. Just read Dan Arielly, Jonah Lehrer, Richard Wiseman, Philip Zimbardo, or any other post-Freudian, scientific approach to decision-making.

The Road to Hell…
Which doesn’t mean we don’t decide to do things. What it does mean, is that most of the time we have to deal with the consequences of choices we didn’t intentionally, consciously take. A lot of our mental energy is spent making up stories for ourselves and our surroundings, that appear to explain why we did what we did. Which is another reason we love traditional narrative films so much, I guess, because they reinforce this idea that our decisions are always fundamentally reducible to psychological motives.

Honest, I Don’t Know Why I did it, Sir!
Films characters appear to wrestle with the moral aspects of choices they made, or have to make. In real life morality is far less relevant, even though we don’t like to think so. What most of us experience far more than moral dilemmas, is ignorance about why we do things. Sure, we like to frame this ignorance as moral confusion, but often is just a simple lack of insight into how a decision actually came about.

Up in Arms… I think
We love to think we’re in charge, little drivers in huge Avatar-like robots or androids which are our bodies. The bad news is, that Cartesian notion has long since run its course. A revolution in the self-image of Homo sapiens has been going on for quite a while now. Welcome to the new reality, in which:

Character equals rationalization in retrospect due to complete ignorance of how choices were made.

So what does this mean for screenwriting? It means breaking rules of convenience that govern how to portray human experience in films. It means considering the significance, in terms of morality, of not necessarily being consciously in charge of your actions. It means challenging the stale old screenwriting mantras that lead to mountains of multiplex cheese…

Now then, why did I write this? I have no idea. I’m going to go away and fabricate a narrative that rationalizes my tirade.

Friday, August 6, 2010

Screenwriting - The Vomit Phase

Thinking too rationally, too early in the creative process can kill all sorts of possibilities dead in the water and leave you with an anaemic, generic screenplay.

The other day I listened to Nicholas Stoller, screenwriter of Get Him to the Greek, being interviewed on the Creative Screenwriting podcast (what a brilliant service to the screenwriting community that podcast is! Jeff Goldsmith should get a knighthood or something). When Stoller described his writing habits, he said he always gets to a point where he writes a “vomit draft.” This is a first draft, which is certainly going to be too long, unsophisticated, and far removed from the end product in terms of quality. But he gives himself permission to write it, in order to get the basic story onto paper. Then the real writing work starts, i.e., the rewriting.

The Creative Process: Inspiration and Elaboration
In any creative endeavour, the initial phase of coming up with ideas—the inspirational phase— has to be allowed to flow freely, without any thought about practicalities. In her book Screenwriting Updated, Linda Aronson equates this phase of the writing with lateral thinking. The kind of brainstorming technique, made famous by Edward de Bono, that can go in any direction, and that isn’t bound by any critical evaluation of the quality of the ideas. It’s only in a subsequent phase that more rational, task-oriented vertical thinking, takes over. This is the elaboration phase, or the craft aspect of the writing. A phase in which logic and conscious considerations play a more dominant role.

The Vomit Draft Gives you Something to Work on
Inspiration and elaboration are phases in every stage of the process of writing a screenplay. Whether you’re writing a logline, a synopsis, a treatment or a first draft, there’s a time to let rip and a time to be critical. The point is, that once you allow yourself to get something down on paper, however rough and unruly it might be, that gives you something to rewrite. And it’s in the rewriting that specific details begin to emerge and decisions about structure become important.

Giving Yourself Permission to Vomit, is Half the Work
The final draft of a screenplay usually contains about 15,000 words. However, the road to that final draft is littered with hundreds of thousands of words of discarded scenes, characters, dialogue, and so on. That is in the nature of screenwriting. The end result is tiny in comparison with the huge amount of material generated along the way, that isn’t used. So it’s essential to allow yourself to, uncritically, get all those initial ideas out of your mind, in order to be able to subsequently whittle them down into an imaginative, original and well-crafted screenplay. Of course, without a really firm understanding of the craft aspects of screenwriting, all you end up with is an uninspiring generic screenplay, or, well... a pile of vomit.

Saturday, July 31, 2010

How Being Up-Front About Theme Influences The Audience

Stating the theme of a film loud and clear at the beginning of a screenplay is sometimes the best way to focus the audience’s attention.

I recently watched Woody Allen’s wonderful Match Point, which I thoroughly enjoyed on all sorts of levels. Beautiful acting, great tension and suspense, gorgeous cinematography. But what struck me above all about this film, is the boldness with which its theme is presented right at the beginning of the opening scene, both in voiceover and as a visual metaphor. Here’s what it looks like in the screenplay:

EXT. TENNIS COURT - DAY

In slow motion, a tennis ball passes back and forth over the net.

....................CHRIS (V.O.)
.........The man who said “I’d rather be
.........lucky than good” saw deeply into
.........life. People are afraid to face how
.........great a part of life is dependent
.........on luck. It’s scary to think so
.........much is out of one’s control –
.........there are moments in a match when
.........the ball hits the top of the net,
.........and for a split second it can
.........either go forward…or fall back.
.........With a little luck, it goes
.........forward…and you win. Or maybe it
.........doesn’t…and you lose.

The ball hitting the top of net and hanging for a beat in the air, is actually visible on screen too during this voiceover, although it’s not mentioned in the script. Either way, what this opening does is set the tone and focus your attention on the meaning and point of everything that follows. There’s no need to speculate about what the theme of the film is, it’s laid out for you in the clearest terms.

What’s in a Theme?
Nuances aside, pretty much everyone agrees that the definition of theme is something like: What the film is really about. The issues which, ideally, all the film’s action and dialogue refer to, and the moral aspect of the main character’s core problem. Sometimes you can express the theme in a single word, such as, honesty, greed, etc. Other times it’s the type of specific moral premise advocated by Stanley D. Williams. And there are all sorts of variation in between. But however it’s formulated, the theme of a film is the moral or philosophical case the film is trying to make.

Ladies and Gentlemen… The Theme!
Not all screenplays state their theme as brazenly as Match Point, but they almost always contain a moment, usually during the initial phase of the story, when the theme is alluded to, or even explicitly stated. It’s often a line of dialogue, such as on page 4 of Doubt by John Patrick Shanley, when father Flynn addresses his congregation in church:

..................FLYNN
.........What do you do when you’re not
.........sure? That is the topic of my sermon
.........today.

Or page 4 of The Reader, by David Hare, when Michael’s father Peter responds to his wife nagging the boy to see a doctor:

..................PETER
.........We’re not going to argue about
.........this. People have to take
.........responsibility for their own lives.

Sometimes it’s the lyrics of a song, such as Rock, Rock Till You Drop, the Def Leppard song which opens The Wrestler, written by Rob Siegel.

Stating the Theme Primes the Audience
So what’s the advantage of stating theme as early and explicitly as possible? A lot has been written about the phenomenon of priming , which is basically the fact that we are unconsciously influenced by the choice of words and metaphors we’re presented with. For example, in his recently updated book Predictably Irrational, psychologist Dan Ariely gives some striking examples from psychological experiments, where exposure to a set of selected words prior to the experiments, significantly influences their outcome. Even to the extent that, for example, subjects exposed to words relating to elderly people, walked slower than subjects who hadn’t been exposed to these words, after the experiment was over. Advertisers make use of this phenomenon all the time, as do professional debaters, politicians, salespeople and all sorts of other people whose business it is to influence their audience.

It’s a Screenwriter’s Job to Influence The Audience
In more than one sense, screenwriters should weigh every word in their scripts. Not just because you have to limit yourself to writing what you can see and hear, but also because the way you prime the audience is going to influence how they perceive the rest of the film. I’ve written before about how European films tend to be less emotionally manipulative than Hollywood films, but however much you leave up to the audience to work out for themselves, you still want the film to have a sense of thematic unity. The more your screenplay is about one thing, and the earlier you focus the audience’s attention on that thing, the more engaging an experience it’s likely to be.

Thursday, July 8, 2010

What’s Your Character’s Intention?

Knowing a character’s backstory helps you write them consistently, but knowing what’s moving them in the here and now of a scene makes them really come to life.

I have to admit, I never write character biographies. I’ve often tried, using lists, charts and diagrams offered up by various screenwriting books and mentors, but I always find that there are only a few key items that really matter, and those are really only characterization. Things like level of education, social class, a character’s main frustration in life, that kind of thing. Because when it comes to writing the scene, I often find characters wants to do things I hadn’t anticipated. Which forces me to examine their immediate intention rather than analyze their history.









Intention: preparedness for action
The term intention, as it’s used by mindful awareness practitioners such as psychotherapist Daniel Siegel denotes a purposeful orientation of which you’re not necessarily aware but which you can easily bring into consciousness by reflection. An intention is an unconsciously generated state of preparedness, an anticipation of how to respond to other people’s actions or to circumstances as they pan out in real time. All based on lessons learned from experience. In terms of screenwriting, a character’s intention is what drives them to behave in a particular way in a specific situation, based on how they unconsciously expect the immediate situation and their own actions, to unfold. This is not the same as a character’s “want” or “need,” as these are more longer-term, goal-oriented traits.

What a character wants
What the main character in a screenplay wants, is to solve a specific problem. Or put differently, to achieve a specific goal. The character is aware of what the problem is. Depending on the genre, the goal is normally a concrete objective, such as to escape from captivity, to obtain an object or money, to win someone’s love, to save someone or something, etc.. The story is then the account of the various ways the character goes about trying to solve the problem, and the obstacles they encounter along the way.

What a character needs
What the character needs is more abstract, and takes us into more murky, psychological waters. Usually, what the character needs is something they only become aware of during the course of the story. Although they may think they know what they need to begin with. This is the stuff of the character arc, the (moral) lesson the character learns by the end of the story.








What the character’s intention is
The character’s intention is a kind of intermediate phenomenon, a purposeful focus that sits somewhere in between an unconscious psychological need and a conscious, concrete goal. As long as the character is unaware of their own intention, their behaviour is dictated by habit and they react automatically. If the character is aware of their intention, they are free to act on it or not, but this then becomes a choice. Or in terms of drama: the character experiences a conflict, a dilemma. It’s usually another character who, deliberately or otherwise, points out to the main character what their intention is. This may be an attempt by an enemy to undermine the main character, but it could also be a friend trying to help them by showing them what they’re really up to.

Why intention is more important in a scene than biography
The old-school Freudian model, which posits that individuals are slaves to their past, can lead to a reductive, over-simplified view of individuals, where behaviour in the here and now is always a reflection of some unresolved personal problem in the past. In that context, as long as the screenwriter knows the character’s backstory, they can always point to it and reassure everyone from script readers to studio heads by explaining: That’s why the character behaves the way he does. Very neat, clinical, and unequivocal. But human beings and the decisions they take are far more complex than that. So what matters more than where a character went to school or whether they like broccoli (assuming these details aren’t crucial to the plot), is what the character’s intention is in the scene. That’s what determines their emotions and so their actions and speech. This can’t be surgically separated from the larger, overall picture of who the character is and what aspect of their life is driving the narrative, but it is a distinct phenomenon.

Paying attention to intention
Intention is a funny thing. If you pay specific attention to your own intention in various situations, you might be surprised as to how much less you are consciously “in control” of yourself than you imagined. Your mind is constantly taking stock of events as they happen and formulating intentions concerning what to do next. The same goes for characters in a screenplay. Sometimes it’s more productive to ask what a character’s intention is in a given scene, than to ask why they’re behaving in a particular way. The “why” question automatically generates an analytical, logical answer, but the “intention” question opens up possibilities.

Tuesday, June 22, 2010

Is Your Idea For A Screenplay Worth The Effort?

Here’s a quote I love from Bob Kosberg of moviepitch.com, alias The Pitch King:

The biggest mistake screenwriters make is - they come up with an idea on a Monday and decide that's going to be the script they're going to spend the next three to six months working on, rather than spending an equal amount of time going through lots of ideas and making sure the one they're going to write is tested, critically received by lots of people and then, when they know they really have something strong, they sit down and spend the time writing it. They work and sweat and bleed on screenplays that are wrong-headed to begin with. It may have good writing, but the idea, story, and concept aren't that commercial or strong and thus, will never sell.

Of course there are those who would say that you have to “follow your passion” whether that leads to a commercially viable screenplay or not. I certainly thought that way for a long time, and I’ve ended up with far too many projects either unfinished or unproduced. And not because I can’t write or because I’m unfamiliar with screenwriting conventions.

The point of the matter is, that writing a good screenplay takes a huge amount of effort and perseverance, and it really only makes sense to put in that work if the idea at the heart of the screenplay is genuinely well thought through. That is, at least, if you’re serious about earning a living writing screenplays.

Does that mean that the only screenplays worth writing are clones or imitations of successful Hollywood movies? I don’t think so. I think the main criterion should be: Is there potentially (and realistically) a market for your movie idea? Does the screenplay have at its core a unique enough idea, or an intriguing enough twist on a familiar genre, to pique an audience’s interest?

Which kind of translates to: Is this idea going to be interesting to anyone besides you? I mean, would your neighbour pay to go and see this movie?

I hate dealing with this issue, because it brings up the whole question of whether film is primarily an art form or a business enterprise. And like most screenwriters, I like to think that what I write has some relevance, that it’s more than “mere entertainment.” The misconception being that an entertaining movie is by definition superficial and vacuous.

Increasingly, I’m convinced that time spent testing and selecting ideas for screenplays before committing to writing a screenplay, is time very well spent. And although writing anything is good practice, it’s a pity to spend months or years writing a screenplay that has no real potential of being produced.

Tuesday, June 8, 2010

Does Writing Chick Flicks Make Good Business Sense?

I recently read Emily Blake’s fuming blog post about a screenplay she had to read, in which there was only one female character, who was a passive victim, waiting for a man to save her. It’s well worth a read, just to see the sparks of fury flying off your screen.

Besides that, though, Emily raises an interesting point, which was also discussed recently on BBC’s The Review Show, when one of the topics was Sex and the City 2: How come women’s experience is not more often the focus of mainstream movies? As Abby McDonald, one of the writers participating in the show said, there are plenty of movies with great roles for actresses, but very few films really portray a woman’s point of view.

Which goes some way to explaining the huge response from female audiences to movies like Mama Mia and Sex and the City.


To some extent I guess the dearth of authentic female points of view in mainstream cinema is just a another manifestation of prevalent gender status differences: Most people who write, direct, produce, fund and distribute movies are men. But I don’t think that’s the whole story. And I don’t believe there’s a deliberate, male chauvinist conspiracy to prevent movies that appeal to women from being made. After all, the same industry that churns out testosterone-driven action movies, also produced those female audience hits I just mentioned.

There are so many factors involved in getting a film made (and seen), that there’s probably no point trying to pinpoint any one issue that prevents more “female” films being made. Although… wait… actually, there is one thing: MONEY. And it’s ubiquitous flipside: RISK.

If only more of the conservative-minded men working in the movie business would sit up and take notice of the fact that hundreds of millions of women around the world, with enough disposable income to go to the movies with their girlfriends now and again, are dying to see their lives and problems portrayed more authentically on the silver screen... They’d see that there’s a lot less risk involved than they fear.

And as for simplistic representations of passive female characters with nothing better to do than wait for some muscle-bound numbskull to come along and sweep them off their feet… To me that just sounds like lazy and derivative writing. Isn’t it much more interesting to do something innovative with stereotypes rather than simply repeat them? And what else is Hollywood looking for, if it’s not new and surprising versions of familiar stories?



So I guess it’s really up to us screenwriters to recognize that it does make good business sense to write “female stories” which have the same dramatic, comedic impact as the overcooked macho stuff we’re used to seeing. At the very least it sets your screenplay above the masses of generic and lazily written scripts.

And if you’re a male screenwriter, clueless as to how to go about writing good female characters, take some advice from Melvin Udall (Jack Nicholson) in As Good As It Gets: “…think of a man and take away reason and accountability.” He was speaking ironically, right?

Monday, May 17, 2010

Does Your Main Character Have The Right Adjective?

Having an intriguing main character at the centre of your screenplay is hugely important, especially when it comes to writing loglines and pitching story ideas. One of the ingredients that make a main character interesting, is a recognizable weakness, with which the audience can identify emotionally.

Which is why one of the essential components of a logline is a description of the main character that includes a suggestion of the journey they are about to embark on. A description of their profession, family or social status is informative, but doesn’t suggest a story. What the description requires is something that points at the main character’s inner conflict, the emotional obstacle they will have to confront in the story. Choosing the right adjective or descriptive phrase is paramount.

Imagine the main character is a plumber. Here are some very different plumbers:

- A depressed, recently divorced plumber
- A plumber guilty of domestic violence
- A sex-addicted plumber
- An overbearing, gay plumber
- A plumber suffering from post-traumatic stress disorder
- An overambitious, female plumber
- A self-conscious, overweight plumber
- A plumber on the verge of retirement

Each description evokes different story possibilities, whether dramatic or comedic. Each description hints at what is causing problems in this particular plumber’s life at the beginning of the story. This is what drives the main narrative conflict. It suggests the internal obstacle the character has to deal with, a trait or habit which makes them their own worst enemy, in the context of this particular story.

How about the same adjectives applied to, say, a nurse?

- A depressed, recently divorced nurse
- A male nurse guilty of domestic violence
- A sex-addicted nurse
- An overbearing, gay nurse
- A nurse suffering from post-traumatic stress disorder
- An overambitious nurse
- A self-conscious, overweight nurse
- A nurse on the verge of retirement

The same description, coupled with a different occupation, suggests a whole set of different story possibilities.

The adjective, or descriptive phrase, hints at the basic flaw with which the main character starts out. Together with a simple description of their occupation, it immediately suggests a basic narrative and a story world, as well as indicating the character’s main weakness.

In the above examples, depressed, recently divorced suggests a story in which the main character might learn that love is still possible, or that they need to make drastic changes in their life, or they might attempt suicide, and so on. Overambitious suggests a story in which the main character is going to be painfully (or comically) confronted with their limitations, or perhaps a story in which we gradually realize the main character is severely deluded. And so on, each description suggesting different emotional conflicts at the heart of the story.

So the main character’s basic position at the outset of the story, contained in that brief description, is the starting point of their arc. It suggests what the character will have learned (or not learned, depending on the genre) by the end of the story. Which is why the choice of adjective describing the main character in the logline is far more important than you might imagine.